A tutorial


So this is a small tutorial of the game.
In the upper right corner we will have a list of the recipes that we have available of moments besides a list of the ingredients that will be available for the effect of testing "code". Bear in mind that they will not ask for things that you can not cook.
if you noticed the recipes you have a sequence of keys they will be handled by the direction arrows and the space, so try to memorize them a bit.
Now when you click on a character (art taken from series and games to test for while the artist creates the customers) they will say what the order is, we will have about 10 sec to give you the dish you want now, press "cook" and enter the code. if we hit the plate will be shown, if not the client will be angry.
If by the things of the destination you clicked the green fund client (Nah from fire Emblem Awakening) she will say miau miau miau so it will be a lucky thing if you give her the dish she asked so we added a button to go to the base ( where we will go at the end of the work day) and then go to the store.
In the store we can buy recipes and dictionaries to understand what customers like her want. Now they have two versions of dictionaries, the second one will be deblocked after buying the first one. The first will give us a vague idea of what the client wants while the last version we understand clearly. (If you bought other things with the "T" key you can add money) Now you can return to the New day (provisional name) to properly attend to the client.

The lower part will play the game of the "cachipum" but it needs to be stamped a lot so do not take it into account yet.
Thanks for reading this brief explanation, we hope to have a Day as a tutorial to make the mechanics of the games much clearer. until next time.

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